[HEADER(is_skippable=false, is_tutorial=true)] 迎击敌袭 [SandboxV2.EnsureDungeonQuest(questId="training_10", isForceTutorial=true)] [SandboxV2.EnsureDungeonStable] [Delay(time=0.5)] [SandboxV2.DungeonFocusNode(focusType="FOCUS_BY_NODE_ID", focusNodeId="n3839")] [Tutorial(target="btn_sandbox_dungeon_center_node", waitForSignal="sandbox_v2_basement_state_routed", animStyle="Click", focusStyle="HighlightRect", black="$f_tut_black", protectTime=0.8, dialogHead="$avatar_zumama", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] 刚刚的敌袭已经到达驻扎地了。 [Delay(time=0.5)] [Tutorial(target="btn_basement_start_battle", animStyle="Click", waitForSignal="sandbox_v2_squad_state_routed", focusStyle="HighlightRect", black="$f_tut_black", protectTime=0.8, dialogHead="$avatar_zumama", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] 注意,我们的驻扎地如果处于遭遇敌袭的状态,需要消耗决断数才能进入。 [Delay(time=0.5)] [Tutorial(target="btn_sandbox_v2_squad_fourth_tab", animStyle="Click", focusStyle="HighlightRect", black="$f_tut_black", protectTime=0.8, dialogHead="$avatar_zumama", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] 选择适合迎击敌袭的编队来行动吧。 [Tutorial(target="btn_sandbox_v2_squad_btn_battle", animStyle="Click", focusStyle="HighlightRect", black="$f_tut_black", protectTime=0.8, dialogHead="$avatar_zumama")] 开始行动吧。